Cole phillips1

Cole Phillips.

Cole Phillips is a video game director, designer and artist. He was a production artist and in charge of sprite capture on the first Shantae game.


Cole Phillips has studied at Riverside Community College.[1]


Cole Phillips has worked as a designer, artist and director at WayForward Technologies from 2000 to 2008, during which time he worked on several titles including Shantae, on which he served as a production artist and was one of the people in charge of sprite capture. He then left to join 5th Cell as a senior level designer, before leaving the studio in mid-2013 and joined Signal Studios in January 2014 as a designer.[1]


This is a list of projects Cole Phillips was involved in according to Moby Games and a google search over (unless otherwise indicated).[2][3][4]


  • Unfabulous - director (2006)


  • Pacific Gunner - additional game design (2002)
  • The SpongeBob SquarePants Movie - level design (2004)
  • Sigma Star Saga - additional design (2005)
  • Unfabulous - designer (2006)
  • Contra 4 - scenario designer (2007)
  • Space Chimps - level design (2008)
  • Where the Wild Things Are - additional design (2009)
  • Drawn to Life: The Next Chapter - senior level designer, boss design (2009)
  • Super Scribblenauts - senior game designer (2010)
  • Aliens: Infestation - lead designer (2011)[5]
  • Scribblenauts Unlimited - senior game designer (2012)
  • Scribblenauts Unmasked: A DC Comics Adventure - senior game designer (2013)


  • Pearl Harbor: Defend the Fleet - artist (2001)
  • Pacific Gunner - art direction (2002)
  • The Scorpion King: Sword of Osiris - technical artist (2002)
  • Shantae - production artist, sprite capture (2002)
  • Ping Pals - featured artist (2004)
  • Looney Tunes: Duck Amuck - in-game art/animation (2007)
  • Space Chimps - interface artist (2008)


  • Pacific Gunner - voice talent (2002)


  • Pacific Gunner - additional manual info (2002)



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