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Selachimorpha

aka AC

  • I live in Canada
  • I was born on October 15
  • My occupation is Miscellaneologist
  • I am Super Manly
  • Selachimorpha


    This popped up in my YouTube feed and I thought I'd share it. JelloApocalypse is a YouTube artist who regularly ridicules internet subcultures. Unfair, or sick burn?

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  • Selachimorpha

    According to a Go Nintendo interview with Matt Bozon, is set to be even larger than the original Shantae.

    The whole interview is interesting and worth a read, but for me this was the big takeaway point. My favorite thing about the first game is how large it feels, close to RPG in the sense of epicness (epicality? epicity? spellcheck says there is no real word for this) it conveys. I'm pretty jazzed to play this game.

    You should check out the whole interview.

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  • Selachimorpha

    There's a trailer for Shantae and the Pirate's Curse. I've linked to a blog post that also contains an interview with Matt Bozon and Voldi Way:

    Check it out here.

    It looks rad and I can't wait to play it.

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  • Selachimorpha

    WayForward has announced plans to make Shantae: Half-Genie Hero, a Kickstarter-funded game for Steam, Xbox One, Xbox 360, Wii U, PS4, and PS3. This is amazing news!

    Pledges start at $5. For as little as $12 you get a copy of the game. Pledgers with deeper pockets can get a commemorative coin, name in the credits, the ability to vote on what transformations get in the game and what bosses look like, or even a chance to have your own art in the game.

    This is pretty awesome. I've already made my pledge. If you love Shantae, here's a way to show it, and help the franchise grow.


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  • Selachimorpha

    Matt Bozon, creator of Shantae and director of Shantae: Risky’s Revenge, was kind enough to take time out of his busy schedule for a brief interview.

    Selachimorpha: A port of Shantae: Risky's Revenge was just released for iOS. Can we expect to see her make an appearance on other platforms, such as Android or PSP?

    Matt Bozon: We don’t have anything to announce yet, but the thought had crossed our minds!

    Selachimorpha: How are Shantae games made? Do you work on them bit by bit between other game projects, or is it the same process as any other game you work on?

    Matt Bozon: That was the case with the original Shantae for Game Boy Color. We started Shantae right after our original title “Xtreme Sports”, and worked on it in the background right up …

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